diff --git a/src/scenes/GameScene.ts b/src/scenes/GameScene.ts index 6ffb896..bacc3a8 100644 --- a/src/scenes/GameScene.ts +++ b/src/scenes/GameScene.ts @@ -5,6 +5,7 @@ import { GameSocket } from "../net/Socket"; let localAddr: string = "ws://localhost:8080/ws"; let remoteAddr: string = "wss://tma-api.quizer.space/ws"; +let isLocal: boolean = true; type ServerPlayerState = { x: number; @@ -19,7 +20,7 @@ export class GameScene extends Phaser.Scene { create() { this.inputCtrl = new TouchInput(this); - this.socket = new GameSocket(localAddr); + this.socket = new GameSocket(isLocal ? localAddr : remoteAddr); this.socket.onState = (state) => { this.syncPlayers(state.players);