This commit is contained in:
Smile Rex
2026-01-21 18:30:37 +03:00
parent 77fa4cbd03
commit 29f2e0b165
28 changed files with 1515 additions and 1574 deletions

4
src/config/game.ts Normal file
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export const GAME_WIDTH = 360;
export const GAME_HEIGHT = 640;
export const PLAYER_SIZE = 32;
export const TICK_RATE = 30;

9
src/counter.ts Normal file
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export function setupCounter(element: HTMLButtonElement) {
let counter = 0
const setCounter = (count: number) => {
counter = count
element.innerHTML = `count is ${counter}`
}
element.addEventListener('click', () => setCounter(counter + 1))
setCounter(0)
}

26
src/entities/Player.ts Normal file
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import Phaser from "phaser";
import { TouchInput } from "../input/TouchInput";
export class Player {
sprite: Phaser.GameObjects.Rectangle;
speed = 160; // пикселей в секунду
constructor(scene: Phaser.Scene, x: number, y: number) {
this.sprite = scene.add.rectangle(x, y, 32, 32, 0x00ff00);
}
update(delta: number, input: TouchInput) {
const dt = delta / 1000;
this.sprite.x += input.dx * this.speed * dt;
this.sprite.y += input.dy * this.speed * dt;
this.sprite.x = Phaser.Math.Clamp(this.sprite.x, 16, 360 - 16);
this.sprite.y = Phaser.Math.Clamp(this.sprite.y, 16, 640 - 16);
}
setPosition(x: number, y: number) {
this.sprite.x = x;
this.sprite.y = y;
}
}

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import Phaser from "phaser";
export class RemotePlayer {
sprite: Phaser.GameObjects.Rectangle;
targetX: number;
targetY: number;
constructor(scene: Phaser.Scene, x: number, y: number, color: number) {
this.sprite = scene.add.rectangle(x, y, 32, 32, color);
this.targetX = x;
this.targetY = y;
}
setTarget(x: number, y: number) {
this.targetX = x;
this.targetY = y;
}
update() {
// магия сглаживания
this.sprite.x = Phaser.Math.Linear(this.sprite.x, this.targetX, 0.15);
this.sprite.y = Phaser.Math.Linear(this.sprite.y, this.targetY, 0.15);
}
destroy() {
this.sprite.destroy();
}
}

26
src/input/TouchInput.ts Normal file
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import Phaser from "phaser";
export class TouchInput {
dx = 0;
dy = 0;
constructor(scene: Phaser.Scene) {
let start: Phaser.Math.Vector2 | null = null;
scene.input.on("pointerdown", (pointer: Phaser.Input.Pointer) => {
start = new Phaser.Math.Vector2(pointer.x, pointer.y);
});
scene.input.on("pointermove", (pointer: Phaser.Input.Pointer) => {
if (!start) return;
this.dx = Phaser.Math.Clamp((pointer.x - start.x) / 50, -1, 1);
this.dy = Phaser.Math.Clamp((pointer.y - start.y) / 50, -1, 1);
});
scene.input.on("pointerup", () => {
start = null;
this.dx = 0;
this.dy = 0;
});
}
}

16
src/main.ts Normal file
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import Phaser from "phaser";
import { GameScene } from "./scenes/GameScene";
const config: Phaser.Types.Core.GameConfig = {
type: Phaser.AUTO,
width: 360,
height: 640,
scale: {
mode: Phaser.Scale.FIT,
autoCenter: Phaser.Scale.CENTER_BOTH,
},
backgroundColor: "#1e1e1e",
scene: [GameScene],
};
new Phaser.Game(config);

32
src/net/Socket.ts Normal file
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export class GameSocket {
private socket: WebSocket;
playerId: string | null = null;
onState?: (state: any) => void;
constructor(url: string) {
this.socket = new WebSocket(url);
this.socket.onmessage = (e) => {
const msg = JSON.parse(e.data);
if (msg.type === "init") {
this.playerId = msg.payload.id;
}
if (msg.type === "state") {
this.onState?.(msg.payload);
}
};
}
sendInput(dx: number, dy: number) {
if (!this.playerId) return;
this.socket.send(
JSON.stringify({
dx,
dy,
}),
);
}
}

49
src/scenes/GameScene.ts Normal file
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import { RemotePlayer } from "../entities/RemotePlayer";
import { TouchInput } from "../input/TouchInput";
import { GameSocket } from "../net/Socket";
export class GameScene extends Phaser.Scene {
players = new Map<string, RemotePlayer>();
socket!: GameSocket;
inputCtrl!: TouchInput;
create() {
this.inputCtrl = new TouchInput(this);
this.socket = new GameSocket("ws://localhost:8080/ws");
this.socket.onState = (state) => {
this.syncPlayers(state.players);
};
}
update() {
this.socket.sendInput(this.inputCtrl.dx, this.inputCtrl.dy);
for (const player of this.players.values()) {
player.update();
}
}
syncPlayers(serverPlayers: Record<string, { x: number; y: number }>) {
for (const id in serverPlayers) {
const data = serverPlayers[id];
let player = this.players.get(id);
if (!player) {
const isMe = id === this.socket.playerId;
const color = isMe ? 0x00ff00 : 0xff4444;
player = new RemotePlayer(this, data.x, data.y, color);
this.players.set(id, player);
}
player.setTarget(data.x, data.y);
}
for (const [id, player] of this.players) {
if (!serverPlayers[id]) {
player.destroy();
this.players.delete(id);
}
}
}
}

96
src/style.css Normal file
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:root {
font-family: system-ui, Avenir, Helvetica, Arial, sans-serif;
line-height: 1.5;
font-weight: 400;
color-scheme: light dark;
color: rgba(255, 255, 255, 0.87);
background-color: #242424;
font-synthesis: none;
text-rendering: optimizeLegibility;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
a {
font-weight: 500;
color: #646cff;
text-decoration: inherit;
}
a:hover {
color: #535bf2;
}
body {
margin: 0;
display: flex;
place-items: center;
min-width: 320px;
min-height: 100vh;
}
h1 {
font-size: 3.2em;
line-height: 1.1;
}
#app {
max-width: 1280px;
margin: 0 auto;
padding: 2rem;
text-align: center;
}
.logo {
height: 6em;
padding: 1.5em;
will-change: filter;
transition: filter 300ms;
}
.logo:hover {
filter: drop-shadow(0 0 2em #646cffaa);
}
.logo.vanilla:hover {
filter: drop-shadow(0 0 2em #3178c6aa);
}
.card {
padding: 2em;
}
.read-the-docs {
color: #888;
}
button {
border-radius: 8px;
border: 1px solid transparent;
padding: 0.6em 1.2em;
font-size: 1em;
font-weight: 500;
font-family: inherit;
background-color: #1a1a1a;
cursor: pointer;
transition: border-color 0.25s;
}
button:hover {
border-color: #646cff;
}
button:focus,
button:focus-visible {
outline: 4px auto -webkit-focus-ring-color;
}
@media (prefers-color-scheme: light) {
:root {
color: #213547;
background-color: #ffffff;
}
a:hover {
color: #747bff;
}
button {
background-color: #f9f9f9;
}
}

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src/typescript.svg Normal file
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<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" class="iconify iconify--logos" width="32" height="32" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path fill="#007ACC" d="M0 128v128h256V0H0z"></path><path fill="#FFF" d="m56.612 128.85l-.081 10.483h33.32v94.68h23.568v-94.68h33.321v-10.28c0-5.69-.122-10.444-.284-10.566c-.122-.162-20.4-.244-44.983-.203l-44.74.122l-.121 10.443Zm149.955-10.742c6.501 1.625 11.459 4.51 16.01 9.224c2.357 2.52 5.851 7.111 6.136 8.208c.08.325-11.053 7.802-17.798 11.988c-.244.162-1.22-.894-2.317-2.52c-3.291-4.795-6.745-6.867-12.028-7.233c-7.76-.528-12.759 3.535-12.718 10.321c0 1.992.284 3.17 1.097 4.795c1.707 3.536 4.876 5.649 14.832 9.956c18.326 7.883 26.168 13.084 31.045 20.48c5.445 8.249 6.664 21.415 2.966 31.208c-4.063 10.646-14.14 17.879-28.323 20.276c-4.388.772-14.79.65-19.504-.203c-10.28-1.828-20.033-6.908-26.047-13.572c-2.357-2.6-6.949-9.387-6.664-9.874c.122-.163 1.178-.813 2.356-1.504c1.138-.65 5.446-3.129 9.509-5.485l7.355-4.267l1.544 2.276c2.154 3.29 6.867 7.801 9.712 9.305c8.167 4.307 19.383 3.698 24.909-1.26c2.357-2.153 3.332-4.388 3.332-7.68c0-2.966-.366-4.266-1.91-6.501c-1.99-2.845-6.054-5.242-17.595-10.24c-13.206-5.69-18.895-9.224-24.096-14.832c-3.007-3.25-5.852-8.452-7.03-12.8c-.975-3.617-1.22-12.678-.447-16.335c2.723-12.76 12.353-21.659 26.25-24.3c4.51-.853 14.994-.528 19.424.569Z"></path></svg>

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