package controllers import ( "log" "net/http" "server/models" "sync" ) type Hub struct { Players map[uint32]*models.Player Mu sync.RWMutex } func NewHub() *Hub { return &Hub{ Players: make(map[uint32]*models.Player), } } func (h *Hub) Start() { go h.updateWorld() http.HandleFunc("/ws", h.ws) log.Println("Server listen port 8080") log.Fatal(http.ListenAndServe(":8080", nil)) }