Merge pull request 'new server' (#2) from feauture into main
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Reviewed-on: #2
This commit was merged in pull request #2.
This commit is contained in:
2026-01-21 18:49:43 +03:00
19 changed files with 157 additions and 452 deletions

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@@ -1,69 +0,0 @@
package controllers
import (
"log"
"server/models"
"github.com/gorilla/websocket"
)
func (h *Hub) readLoop(conn *websocket.Conn) {
var id uint32
log.Println("client ws connected")
defer func() {
conn.Close()
if id != 0 {
h.removeEntity(id)
log.Println("entity [player] removed:", id)
}
log.Println("client ws disconnected")
}()
for {
_, bytes, err := conn.ReadMessage()
if err != nil {
return
}
msg, err := models.Decode(bytes)
if err != nil {
log.Println(err)
continue
}
switch msg.Type {
case MSG_WELCOME:
reader := models.NewReader(msg.Payload)
log.Println("MSG_WELCOME received", &msg.Payload)
id = reader.ReadU32()
name := reader.ReadString()
if h.Entities[id] != nil {
h.ErrorMsg("Entity already exists", conn)
}
player := &models.Player{
BaseEntity: models.BaseEntity{ID: id},
Name: name,
}
h.addEntity(id, player)
h.Clients[id] = conn
log.Println("entity [player] added:", id)
confimMessage := models.Message{Type: MSG_WELCOME, Payload: []byte{}}
conn.WriteMessage(websocket.BinaryMessage, confimMessage.Encode())
case MSG_INPUT:
reader := models.NewReader(msg.Payload)
id := reader.ReadU32()
x := reader.ReadF32()
y := reader.ReadF32()
z := reader.ReadF32()
h.updateEntityPosition(x, y, z, id)
log.Println(h.Entities)
}
}
}

View File

@@ -1,31 +0,0 @@
package controllers
import "server/models"
func (h *Hub) addEntity(id uint32, entity models.Entity) {
h.Mu.Lock()
defer h.Mu.Unlock()
h.Entities[id] = entity
}
func (h *Hub) updateEntityPosition(x, y, z float32, entity_id uint32) {
h.Mu.Lock()
defer h.Mu.Unlock()
h.Entities[entity_id].SetPosition(x, y, z)
}
func (h *Hub) updateEntityRotation(yaw float32, entity_id uint32) {
h.Mu.Lock()
defer h.Mu.Unlock()
h.Entities[entity_id].SetYaw(yaw)
}
func (h *Hub) removeEntity(id uint32) {
h.Mu.Lock()
defer h.Mu.Unlock()
delete(h.Entities, id)
}

View File

@@ -1,30 +0,0 @@
package controllers
import (
"log"
"net/http"
"server/models"
"sync"
"github.com/gorilla/websocket"
)
type Hub struct {
Entities map[uint32]models.Entity
Clients map[uint32]*websocket.Conn
Mu sync.RWMutex
}
func NewHub() *Hub {
return &Hub{
Entities: make(map[uint32]models.Entity),
Clients: make(map[uint32]*websocket.Conn),
}
}
func (h *Hub) Start() {
go h.updateWorld()
http.HandleFunc("/ws", h.ws)
log.Println("Server listen port 8080")
log.Fatal(http.ListenAndServe(":8080", nil))
}

View File

@@ -1,14 +0,0 @@
package controllers
import (
"server/models"
"github.com/gorilla/websocket"
)
func (h *Hub) ErrorMsg(msg string, conn *websocket.Conn) {
wr := models.Writer{}
wr.WriteString(msg)
errMsg := &models.Message{Type: 9, Version: 1, Payload: wr.Bytes()}
conn.WriteMessage(websocket.BinaryMessage, errMsg.Encode())
}

View File

@@ -1,8 +0,0 @@
package controllers
const (
MSG_WELCOME = 0
MSG_INPUT = 1
MSG_SNAPSHOT = 2
MSG_EVENT = 3
)

View File

@@ -1,47 +0,0 @@
package controllers
import (
"server/models"
"time"
"github.com/gorilla/websocket"
)
func (h *Hub) broadcastSnapshot() {
h.Mu.RLock()
defer h.Mu.RUnlock()
w := models.Writer{}
w.WriteU16(uint16(len(h.Entities)))
for _, e := range h.Entities {
w.WriteU32(e.GetID())
w.WriteU8(uint8(e.GetType()))
x, y, z := e.GetPosition()
w.WriteF32(x)
w.WriteF32(y)
w.WriteF32(z)
w.WriteF32(e.GetYaw())
}
msg := models.Message{
Type: MSG_SNAPSHOT,
Version: 1,
Payload: w.Bytes(),
}
for _, conn := range h.Clients {
if conn != nil {
_ = conn.WriteMessage(websocket.BinaryMessage, msg.Encode())
}
}
}
func (h *Hub) updateWorld() {
ticker := time.NewTicker(50 * time.Millisecond)
defer ticker.Stop()
for range ticker.C {
h.broadcastSnapshot()
}
}

View File

@@ -1,22 +0,0 @@
package controllers
import (
"log"
"net/http"
"github.com/gorilla/websocket"
)
func (h *Hub) ws(w http.ResponseWriter, r *http.Request) {
upgrader := websocket.Upgrader{
CheckOrigin: func(r *http.Request) bool { return true },
}
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println(err)
return
}
go h.readLoop(conn)
}

5
go.mod
View File

@@ -2,4 +2,7 @@ module server
go 1.25.0 go 1.25.0
require github.com/gorilla/websocket v1.5.3 require (
github.com/google/uuid v1.6.0
github.com/gorilla/websocket v1.5.3
)

2
go.sum
View File

@@ -1,2 +1,4 @@
github.com/google/uuid v1.6.0 h1:NIvaJDMOsjHA8n1jAhLSgzrAzy1Hgr+hNrb57e+94F0=
github.com/google/uuid v1.6.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
github.com/gorilla/websocket v1.5.3 h1:saDtZ6Pbx/0u+bgYQ3q96pZgCzfhKXGPqt7kZ72aNNg= github.com/gorilla/websocket v1.5.3 h1:saDtZ6Pbx/0u+bgYQ3q96pZgCzfhKXGPqt7kZ72aNNg=
github.com/gorilla/websocket v1.5.3/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE= github.com/gorilla/websocket v1.5.3/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=

61
main.go
View File

@@ -1,10 +1,63 @@
package main package main
import ( import (
"server/controllers" "log"
"net/http"
"github.com/google/uuid"
"github.com/gorilla/websocket"
) )
func main() { var upgrader = websocket.Upgrader{
hub := controllers.NewHub() CheckOrigin: func(r *http.Request) bool { return true },
hub.Start() }
func ServeWS(room *Room, w http.ResponseWriter, r *http.Request) {
conn, _ := upgrader.Upgrade(w, r, nil)
id := uuid.New().String()
player := &Player{
ID: id,
Conn: conn,
X: 180,
Y: 320,
}
room.Players[id] = player
player.Conn.WriteJSON(map[string]any{
"type": "init",
"payload": map[string]string{
"id": id,
},
})
go readLoop(room, player)
}
func readLoop(room *Room, player *Player) {
for {
var msg InputMessage
err := player.Conn.ReadJSON(&msg)
if err != nil {
delete(room.Players, player.ID)
return
}
msg.PlayerID = player.ID
room.Input <- msg
}
}
func main() {
room := NewRoom()
go room.Run()
http.HandleFunc("/ws", func(w http.ResponseWriter, r *http.Request) {
ServeWS(room, w, r)
})
log.Println("Server started on :8080")
log.Fatal(http.ListenAndServe(":8080", nil))
} }

View File

@@ -1,8 +0,0 @@
package models
import "github.com/gorilla/websocket"
type Client struct {
ID uint32
Conn *websocket.Conn
}

View File

@@ -1,51 +0,0 @@
package models
type EntityType uint8
const (
EntityPlayer EntityType = 1
EntityNPC EntityType = 2
EntityBullet EntityType = 3
)
type Entity interface {
GetID() uint32
GetType() EntityType
GetPosition() (float32, float32, float32)
SetPosition(float32, float32, float32)
GetYaw() float32
SetYaw(float32)
}
type BaseEntity struct {
ID uint32
Type EntityType
X, Y, Z float32
Yaw float32
}
func (e *BaseEntity) GetID() uint32 {
return e.ID
}
func (e *BaseEntity) GetType() EntityType {
return e.Type
}
func (e *BaseEntity) GetPosition() (float32, float32, float32) {
return e.X, e.Y, e.Z
}
func (e *BaseEntity) SetPosition(x, y, z float32) {
e.X = x
e.Y = y
e.Z = z
}
func (e *BaseEntity) GetYaw() float32 {
return e.Yaw
}
func (e *BaseEntity) SetYaw(yaw float32) {
e.Yaw = yaw
}

View File

@@ -1,48 +0,0 @@
package models
import (
"encoding/binary"
"errors"
)
type Message struct {
Type uint16
Version uint16
Payload []byte
}
func (m *Message) Encode() []byte {
payloadLen := len(m.Payload)
if payloadLen > 0xFFFF {
return nil
}
buf := make([]byte, 8+payloadLen)
binary.LittleEndian.PutUint16(buf[0:2], m.Type)
binary.LittleEndian.PutUint16(buf[2:4], m.Version)
binary.LittleEndian.PutUint16(buf[4:6], uint16(payloadLen))
copy(buf[8:], m.Payload)
return buf
}
func Decode(data []byte) (*Message, error) {
if len(data) < 8 {
return nil, errors.New("message too short")
}
payloadLen := binary.LittleEndian.Uint16(data[4:6])
if len(data) != int(8+payloadLen) {
return nil, errors.New("invalid payload length")
}
msg := &Message{
Type: binary.LittleEndian.Uint16(data[0:2]),
Version: binary.LittleEndian.Uint16(data[2:4]),
Payload: make([]byte, payloadLen),
}
copy(msg.Payload, data[8:])
return msg, nil
}

View File

@@ -1,20 +0,0 @@
package models
type Player struct {
BaseEntity
Name string
}
func NewPlayer(id uint32, name string) *Player {
return &Player{
BaseEntity: BaseEntity{
ID: id,
Type: EntityPlayer,
X: 0,
Y: 0,
Z: 0,
Yaw: 0,
},
Name: name,
}
}

View File

@@ -1,50 +0,0 @@
package models
import (
"encoding/binary"
"math"
)
type Reader struct {
buf []byte
off int
}
func NewReader(b []byte) *Reader {
return &Reader{buf: b}
}
func (r *Reader) ReadU8() uint8 {
v := r.buf[r.off]
r.off++
return v
}
func (r *Reader) ReadU16() uint16 {
v := binary.LittleEndian.Uint16(r.buf[r.off:])
r.off += 2
return v
}
func (r *Reader) ReadU32() uint32 {
v := binary.LittleEndian.Uint32(r.buf[r.off:])
r.off += 4
return v
}
func (r *Reader) ReadF32() float32 {
v := math.Float32frombits(binary.LittleEndian.Uint32(r.buf[r.off:]))
r.off += 4
return v
}
func (r *Reader) ReadBool() bool {
return r.ReadU8() == 1
}
func (r *Reader) ReadString() string {
l := r.ReadU16()
s := string(r.buf[r.off : r.off+int(l)])
r.off += int(l)
return s
}

View File

@@ -1,49 +0,0 @@
package models
import (
"encoding/binary"
"math"
)
type Writer struct {
buf []byte
}
func (w *Writer) Bytes() []byte {
return w.buf
}
func (w *Writer) WriteU8(v uint8) {
w.buf = append(w.buf, v)
}
func (w *Writer) WriteU16(v uint16) {
tmp := make([]byte, 2)
binary.LittleEndian.PutUint16(tmp, v)
w.buf = append(w.buf, tmp...)
}
func (w *Writer) WriteU32(v uint32) {
tmp := make([]byte, 4)
binary.LittleEndian.PutUint32(tmp, v)
w.buf = append(w.buf, tmp...)
}
func (w *Writer) WriteF32(v float32) {
tmp := make([]byte, 4)
binary.LittleEndian.PutUint32(tmp, math.Float32bits(v))
w.buf = append(w.buf, tmp...)
}
func (w *Writer) WriteBool(v bool) {
if v {
w.WriteU8(1)
} else {
w.WriteU8(0)
}
}
func (w *Writer) WriteString(s string) {
w.WriteU16(uint16(len(s)))
w.buf = append(w.buf, []byte(s)...)
}

13
player.go Normal file
View File

@@ -0,0 +1,13 @@
package main
import (
"github.com/gorilla/websocket"
)
type Player struct {
ID string
Conn *websocket.Conn
X, Y float64
DX, DY float64
}

12
protocol.go Normal file
View File

@@ -0,0 +1,12 @@
package main
type InputMessage struct {
PlayerID string
DX float64 `json:"dx"`
DY float64 `json:"dy"`
}
type StateMessage struct {
Type string `json:"type"`
Payload any `json:"payload"`
}

69
room.go Normal file
View File

@@ -0,0 +1,69 @@
package main
import (
"time"
)
type Room struct {
Players map[string]*Player
Input chan InputMessage
}
func NewRoom() *Room {
return &Room{
Players: make(map[string]*Player),
Input: make(chan InputMessage, 128),
}
}
func (r *Room) update() {
for {
select {
case input := <-r.Input:
p := r.Players[input.PlayerID]
if p != nil {
p.DX = input.DX
p.DY = input.DY
}
default:
goto DONE
}
}
DONE:
for _, p := range r.Players {
p.X += p.DX * 4
p.Y += p.DY * 4
}
}
func (r *Room) broadcast() {
state := map[string]map[string]float64{}
for id, p := range r.Players {
state[id] = map[string]float64{
"x": p.X,
"y": p.Y,
}
}
msg := StateMessage{
Type: "state",
Payload: map[string]any{
"players": state,
},
}
for _, p := range r.Players {
p.Conn.WriteJSON(msg)
}
}
func (r *Room) Run() {
ticker := time.NewTicker(time.Second / 30)
for range ticker.C {
r.update()
r.broadcast()
}
}